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interactive fiction

Cryptozookeeper at the OVGE

Ice Cream Jonsey June 21, 2011 No Comments

I had a chance to demo Cryptozookeeper at the Oklahoma Video Game Expo over the weekend. It was really inspiring to see person after person, and kid after kid walk…

interactive fiction

[New Game] Cryptozookeeper

Ice Cream Jonsey May 27, 2011 No Comments

Cryptozookeeper is finished. Download it through the Internet Archive here. All of the other info I have on the game is at http://www.cryptozookeeper.com, which actually re-directs back to this blog.…

interactive fiction

Haunted Houses, Haunted Dreams

Ice Cream Jonsey May 27, 2011 2 Comments

The setting I usually write is most easily described as the near future. In 1999, when I wrote Chicks Dig Jerks, I set it in 2014 – a decade and…

interactive fiction

The Last Cryptid

Ice Cream Jonsey May 26, 2011 5 Comments

The first cryptid was a Big Foot costume. My good friends Randy, Dusty and I shot a black and white video of Big Foot wandering, as he is wont to…

theoreticals and essays

Understatement

Ice Cream Jonsey May 25, 2011 No Comments

Five years is entirely too long to spend on a single video game. I’ll never do so again. It was April of 2006 when I took SHELL.HUG from the Internet…

interactive fiction

Creative Commons Music and Your Text Adventure

Ice Cream Jonsey May 16, 2011 No Comments

The game I am just about finished making couldn’t have existed without Creative Commons, and I’d like to take a sec to explain how it worked for me, and how…

arcade

Arcade Manual PDFs on the Internet Archive

Ice Cream Jonsey April 3, 2011 No Comments

Well, well, well: lookee here. That’s a the manual to the arcade version of Pac-Man, in pdf form. There is already a nice stash of arcade manuals on pdf.textfiles.com, but…

arcade

Marble Madness, Pac-Man GDC Post-Mortems

Ice Cream Jonsey April 3, 2011 No Comments

I have a Marble Madness cabinet currently being shipped to me. I have been turned onto these Game Developers Conference post-mortem vids – won’t you let yourself be turned on…

features games

Starcraft 2: From Worse to Bad — Core Concepts (Part 1)

Pinback April 1, 2011 1 Comment

In this part (3) of a possibly two-part part, we’ll examine what I like to call core concepts, because they are concepts, and also core. These are the some of…

interactive fiction

The IF Theory Reader

Ice Cream Jonsey March 7, 2011 No Comments

I’m trying to backfill a little bit, having been away from a computer for much of last week, trying to help orchestrate the revival of the Old Man Murray Wikipedia…

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Jolt Country Comments

  • ‘Necrotic Drift’ Impressions: Text Adventuring Like It’s 2004 Again – Wraithkal: The Indie Gaming Corner on Necrotic Drift
  • Commodork on Steve Miller and Deep Dish
  • Idiot_Mystique on Cyberganked is on Steam Greenlight
  • slloyd14 on Cyberganked is on Steam Greenlight
  • intficblogs on Cyberganked is on Steam Greenlight

You Missed

2025 Reviews theoreticals and essays

Game 21: Aztec (Paul Stephenson, 1982)

2025 Reviews theoreticals and essays

Game 20: Diamond Mind Baseball (Imagine Sports, 1987-2023)

2025 Reviews games reviews

Game 19: Max Payne 2: The Fall of Max Payne (Remedy Entertainment, 2003)

2025 Reviews theoreticals and essays

Game 18: Elevator Action (Taito, 1983)

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