Monthly Archives: May 2011

[New Game] Cryptozookeeper

Cryptozookeeper is finished. Download it through the Internet Archive here. All of the other info I have on the game is at http://www.cryptozookeeper.com, which actually re-directs back to this blog. It’s been a long time in the making, and there’s … Continue reading →

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Haunted Houses, Haunted Dreams

The setting I usually write is most easily described as the near future. In 1999, when I wrote Chicks Dig Jerks, I set it in 2014 – a decade and a half away. Cryptozookeeper is set in 2015, which is … Continue reading →

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The Last Cryptid

The first cryptid was a Big Foot costume. My good friends Randy, Dusty and I shot a black and white video of Big Foot wandering, as he is wont to do, across the suburbs south of Denver. It was hot, … Continue reading →

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Understatement

Five years is entirely too long to spend on a single video game. I’ll never do so again. It was April of 2006 when I took SHELL.HUG from the Internet Archive and started the process of creating Cryptozookeeper. I had … Continue reading →

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Creative Commons Music and Your Text Adventure

The game I am just about finished making couldn’t have existed without Creative Commons, and I’d like to take a sec to explain how it worked for me, and how it might benefit your game in the future. I’d dabbled … Continue reading →

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