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Meta
Monthly Archives: May 2011
[New Game] Cryptozookeeper
Cryptozookeeper is finished. Download it through the Internet Archive here. All of the other info I have on the game is at http://www.cryptozookeeper.com, which actually re-directs back to this blog. It’s been a long time in the making, and there’s … Continue reading
Posted in interactive fiction
Tagged cryptozookeeper, fade in pro, hugo, text adventures
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Haunted Houses, Haunted Dreams
The setting I usually write is most easily described as the near future. In 1999, when I wrote Chicks Dig Jerks, I set it in 2014 – a decade and a half away. Cryptozookeeper is set in 2015, which is … Continue reading
Posted in interactive fiction
Tagged cryptozookeeper, haunted concepts, haunted house, text adventures
2 Comments
The Last Cryptid
The first cryptid was a Big Foot costume. My good friends Randy, Dusty and I shot a black and white video of Big Foot wandering, as he is wont to do, across the suburbs south of Denver. It was hot, … Continue reading
Posted in interactive fiction
Tagged cryptozookeeper, cryptozoology, Frobozz, fur-bearing trout, interactive fiction
5 Comments
Understatement
Five years is entirely too long to spend on a single video game. I’ll never do so again. It was April of 2006 when I took SHELL.HUG from the Internet Archive and started the process of creating Cryptozookeeper. I had … Continue reading
Creative Commons Music and Your Text Adventure
The game I am just about finished making couldn’t have existed without Creative Commons, and I’d like to take a sec to explain how it worked for me, and how it might benefit your game in the future. I’d dabbled … Continue reading
Posted in interactive fiction
Tagged a crimson spring, creative commons, cryptozookeeper, fwonk, necrotic drift, text adventures
Comments Off on Creative Commons Music and Your Text Adventure