Category Archives: interactive fiction

Jay Schilling’s Edge of Chaos is now on Steam

“Jay Schilling’s Edge of Chaos” is a game that I created with Mike Sousa and it’s now on Steam. We hired Nikos Chantziaras to help with a beautiful front end that is new to the game and gives the player … Continue reading →

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Enceladus

The 2019 Interactive Fiction Competition is live!! Check out all the games in this year’s comp here at https://ifcomp.org. The game I made is called Enceladus, you can download it through the IF Comp site here. The Windows version is … Continue reading →

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Cryptozookeeper IndieGala bundle

If you’d like to pick up Cryptozookeeper for Steam for a low price, you can get it through this IndieGala bundle for 12 more hours. Thanks for reading: https://www.indiegala.com/monday-motivation-65

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Cyberganked’s been Greenlit

My upcoming CRPG / text adventure hybrid called Cyberganked has been Greenlit on Steam. After sending out dozens of messages to Valve assuming, trumpeting and inventing for them their “no backsies” policy and receiving what I can only assume is … Continue reading →

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Cyberganked is on Steam Greenlight

I’m putting the character role-playing game I’m making onto Steam Greenlight, in the hopes that it gets on Steam proper. This is not the first time I’ve tried to put something on Steam. Long before the Greenlight program, I submitted … Continue reading →

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Autumn Cyberganked Update

This quarter’s update to the progress of Cyberganked is over here at Indie Game News. Lots of news there that makes me happy. Randy had another successful year with the haunted house, and I was able to get a lot … Continue reading →

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Cyberganked: Character Portraits and Weapons

The process I have been using for actors in Cyberganked is as follows: – I place an ad (or ask a friend) if they can run through Randy McLellan’s haunted house at The City of the Dead, when the haunted … Continue reading →

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Bundle in a Box – 7 Hours Left!

Bundle in a Box, yesterday I did a terrible job promoting the Bundle in a Box on my own site, which is unacceptable, because my game Necrotic Drift is part of the Bundle in a Box. I have some incredible … Continue reading →

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Hugo Open House Competition 2013

Here are the entries for this year’s Hugo “Open House” Competition 2013! C.H.U.M.S. by Jason McWright Clockwork Boy 2 by Marius Mueller and Roody Yogurt. Cyberganked Proof of Concept by Robb Sherwin. Not a text adventure, but a tech demonstration … Continue reading →

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Roody Yogurt Reviews IF Competion ’12 Games! (Part Two)

The Lift by Colin Capurso More so than any other type of game, weapon pedantry is really annoying in CYOA (“OH NOES YOU CHOSE THE KNIFE WHEN YOU SHOULD HAVE CHOSEN THE CROWBAR!”). Starting off with that kind of situation … Continue reading →

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