pinback wrote:Every FPS is still Wolfenstein 3D. (Except for Far Cry, as stated earlier in this thread.)
Yeah, that's largely true. I play
very few FPS games anymore - Bioshock and HL2 are the only ones, unless you count Team Fortress 2, which I guess you have to even though it's not exactly like the single-player ones.
The story and atmosphere in Bioshock were really what made it amazing for me. So immersive. It was like being a character in a great movie. Best FPSRPG game since System Shock 2.
For me what made HL2 good was not just the great graphics and pretty-good story, but the amazing physics and the Gravity Gun. That thing was so much fucking fun. I'd spend hours tossing shit around. The way you could shoot saw blades at people and cut them in half was amazing. The GG was the first really great innovation in FPS games in aeons.
And now they've done it again with Portal. I can't wait for the expansions/sequels to Portal. I especially can't wait until they integrate it into the next HL game. Now
that will make for some design challenges!
BTW, there already is a way to hack HL so you can use the portal gun in it. And if you just want to play around with HL2's physics and gravity gun in "sandbox mode", download "Garry's Mod" from Steam.
"Garry's Mod is a physics sandbox. Unlike regular games there aren't any predefined aims or goals. We give you the tools and leave you to play.
You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you.
If you're not too great at construction - don't worry! You can place a variety of characters in silly positions."
[quote="pinback"]Every FPS is still Wolfenstein 3D. (Except for Far Cry, as stated earlier in this thread.)[/quote]
Yeah, that's largely true. I play [i]very[/i] few FPS games anymore - Bioshock and HL2 are the only ones, unless you count Team Fortress 2, which I guess you have to even though it's not exactly like the single-player ones.
The story and atmosphere in Bioshock were really what made it amazing for me. So immersive. It was like being a character in a great movie. Best FPSRPG game since System Shock 2.
For me what made HL2 good was not just the great graphics and pretty-good story, but the amazing physics and the Gravity Gun. That thing was so much fucking fun. I'd spend hours tossing shit around. The way you could shoot saw blades at people and cut them in half was amazing. The GG was the first really great innovation in FPS games in aeons.
And now they've done it again with Portal. I can't wait for the expansions/sequels to Portal. I especially can't wait until they integrate it into the next HL game. Now [u]that[/u] will make for some design challenges!
BTW, there already is a way to hack HL so you can use the portal gun in it. And if you just want to play around with HL2's physics and gravity gun in "sandbox mode", download "Garry's Mod" from Steam.
[quote]"Garry's Mod is a physics sandbox. Unlike regular games there aren't any predefined aims or goals. We give you the tools and leave you to play.
You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you.
If you're not too great at construction - don't worry! You can place a variety of characters in silly positions."[/quote]