Review of Contra: Shattered Soldier (PS2?!? More like BS2!)
Posted: Fri Dec 13, 2002 1:03 am
Well, I can't get past the first level of the new Contra have been playing it maybe for an hour and a half and already have my complete opinion of it.
It is Contra just on boss rotation.
Someone accidently made the game's mode constantly stuck in boss rotation and the enemies inbetween are to keep you from getting bored ... I can't accept that it is really Contra.
The bosses opperate off of nuiances. Like the first boss shoots a little stream of puke that splatters on the back of my shoe and I die. With being able to make 3d fire rather than 2d fire it becomes asinine to avoid.
Don't fool yourself you aren't going to EVER get taken down by anything but a boss unless you aren't paying attention. The bosses are the only thing you need to deal with. Everything else feels like filler. I swear if stage two has a napalm floor I quit.
Wait for updates as tomorrow I realize I don't like the game because I can't beat the first stage and that alone and I finally beat it and brave the SECOND stage!
It is Contra just on boss rotation.
Someone accidently made the game's mode constantly stuck in boss rotation and the enemies inbetween are to keep you from getting bored ... I can't accept that it is really Contra.
The bosses opperate off of nuiances. Like the first boss shoots a little stream of puke that splatters on the back of my shoe and I die. With being able to make 3d fire rather than 2d fire it becomes asinine to avoid.
Don't fool yourself you aren't going to EVER get taken down by anything but a boss unless you aren't paying attention. The bosses are the only thing you need to deal with. Everything else feels like filler. I swear if stage two has a napalm floor I quit.
Wait for updates as tomorrow I realize I don't like the game because I can't beat the first stage and that alone and I finally beat it and brave the SECOND stage!