2600 Starter's Kit
Posted: Thu Sep 05, 2002 3:36 pm
OK, though I am a bit off from having results I'm going to create an area on the site that has a kind of compendium for getting started with 2600 programming.
(I have some stuff on my HD at home and have been meaning to FTP them up to the site for a week now. So at this point, this message sort of serves as a reminder to myself.)
DASM, of course, is a must. Commented code for games like Combat isn't bad either. I've also grabbed a few PDF files on 2600 programming that hopefully help -- haven't quite had a chance to read them yet.
The dawn of modern computing is upon us! Reversed, though!
(I have some stuff on my HD at home and have been meaning to FTP them up to the site for a week now. So at this point, this message sort of serves as a reminder to myself.)
DASM, of course, is a must. Commented code for games like Combat isn't bad either. I've also grabbed a few PDF files on 2600 programming that hopefully help -- haven't quite had a chance to read them yet.
The dawn of modern computing is upon us! Reversed, though!