Was the Vampire Hunter you saw the one where he catches an arrow in a
really cool way near the beggining? If so, that's the much better sequel. I think they only *just* released the original, and I haven't seen it yet, but on Manga.com the video preview looks
pants.
Grabbed by the Ghoulies
Is a good game, which shocks a lot of people, and sorry Nintendo-Wankfaces, just because Rare left Nintendo doesn't suddenly mean all their games
suck.
First sex review:
Keza.
Review Pending...
Second game review:
Fire Emblem
GBA. Pure sweet sweet joy. This is quite possibley the best game I have ever played, next to Shining Force II. And Creature Shock, and anyone who badmouths that will
fucking die. I know that I liked Enter The Matrix, but hear me out; this game is worth owning.
The game is a funky-strategy-style RPG, like Shining Force, but without the walkabout bits in the middle. When you play, it is a battle. This is only a problem in that you have to do your shopping during battles, and loading up your thief from a store 20 clicks away, and taking six turns to get him to give new swords to everyone isn't really fare.
You are some bitches' "Tactician", which is weird; You are referred to in game constantly, and characters look up to you for orders, which can be somewhat disconcerting, as you keep thinking of yourself as that "Main Character" wench.
Plays like Advance Wars, but fun as well as addictive. When a character dies, they really die. You cannot bring them back into battle, or "Pheonix Down" them. This can lead to restarting a battle 20 times when that thief you were getting really attached to gets an arrow in the back. The game uses a "Weapons Triangle" system that gives the game a rock-paper-scissors edge; Swords outdo Axes, Axes outdo Lances, Lances outdo Swords, etc. Special items like the sword "Lance Reaver" reverse the triangle.
It is very, very groovy, while not being as dauntingly complex as Final Fantasy Tactics, in which you can spend an hour honing a character thru sub-menus. This is far simpler, but due to that fact that every character really *is* a character, and that fact that half the game is figuring out which characters fight best when with their best friend, or which enemies can be persuaded to join your team by talking to other members of your team, means that you can't get bored of it. For example, on your 20th play thru a level, when you decide to take *that* archer, and *that* knight, you'll find out that that knight & that Paladin went to school together and *Wehey!* new Paratrooper on your side. Very groovy.
Also means many-a-restart when you realise that swordsman you just cleaved in two was the Lost Prince and you prolly should've sent your Pagasus Knight to reason with him, what with her being his cousin three times removed.
I am waffling here because the game's so good. Animations? Have I mentioned them? Absolutley *Fantastic*. You play overview-Shining Force style, but for battles, if goes into this fantasticly animated Ballet-view:
A particularly dull battle map
A white mage challanged a dark mage, in the seperate "Weaons Triangle" of magic, light outdoes dark. Animal magic trumps Light.
However, a "Huge Fucking Axe" outdoes "Animal Magic", such as this young maggot uses.
This guy does the most adorabe little flute-playing animation EVARR, and has to be seen. He refreshes spent troops.
SHE IS YOU BUT NOT YOU YOU ARE HER TACTICIAN OMG
Play this game. You gotta. Download it on an emulator if you have to.
In Conclusion:
If you like Vampire Hunter D, good. Steer clear of the Manga "Vampire Wars", or your eyes will start to bleed even more profusely that this guy I know called Chris "My Eyes Keep Bleeding" Jones. And let me tell you; He's a gusher!