I am not watching my nephew for the first time in a while. It is 2:18AM and I have been playing BG3 for at least 4 hours. I needed this.
Re: Baldur's Gate III (PC, 2023)
Posted: Sun Apr 20, 2025 1:19 am
by Ice Cream Jonsey
RealNC wrote: Sat Apr 19, 2025 3:53 am
One thing you should know about this game is that it's designed a little like a text adventure when it comes to anticipating what you're going to try. People have been trying to "break" the game by doing things that "the developers surely haven't thought of," and it turns out the developers did think of them. Even the dumbest things are acknowledged and handled. With full dialogue. So in almost all cases, there's multiple ways to achieve a goal, including non-obvious ways.
I'm not sure I have ever seen a big mainstream game that comes even close to what BG3 is doing. If there's ever been a game where you can truly do whatever you want, this one is it.
It has made me realize my own WIP is not releasable, not with this thing out there in the world.
Re: Baldur's Gate III (PC, 2023)
Posted: Sun Apr 20, 2025 1:22 am
by Ice Cream Jonsey
pinback wrote: Sat Apr 19, 2025 3:51 am
Kathy is playing and enjoying this. For hours a day. I encourage you to reach out and say, yes this is a good game.
I should probably make this the game I write about next for my little dumb PROJECT. I am glad Kathy is enjoying it.
It is very possible that lots of other RPGs are this good, I just haven't been able to force myself to get 10 hours in until they get to the sweet spot that BG3 is in for me. I am not downing other RPGs. Boy, I hope this doesn't make it so that I cannot go back to them. That would be rotten.
Re: Baldur's Gate III (PC, 2023)
Posted: Sun Apr 20, 2025 1:26 am
by Ice Cream Jonsey
Jizaboz wrote: Sat Apr 19, 2025 7:56 am
It is indeed Dungeons N Dragons 5th edition online. Our tabletop campaign that is reaching an end is held in Avernus; one of the hells where Karlach is from.
Now that crossplay is out I have started playing with a friend who never played dnd and man I’ve had to reload so many times due to his noob factor lol. Still having fun though. That will make the 3rd character/game I’ve started.. this time as a blonde male Elf Bard (never played a bard in dnd!)
I had a bard character in real life 2nd Edition AD&D!
I think the character I remember playing as a teenager were:
Human male Paladin (my main character named Caliban).
Human male Cleric (nobody wanted to be a Cleric, so when I was the DM, I would have "Haunt Hunter" come with us. He was like 6'8" and a black guy and basically looked like 1970s Marvel Comics character Blade. I did a thing where I rolled 4d6 and kept whatever I happened to roll, rather than do 4d6 as many times as necessary until I got a good set of dice rolls. I think he had all stats that were between 9 and 11 and maaaybe he had a 15 in wisdom. I just wanted to try a character who wasn't some superhuman freak of nature, but like a normal dude, as far as D&D goes.)
Half-elf male Bard (Kevin the Red Marquis). This is where I may have started doing voices and accents, a characteristic I wish I was better at to this day. I probably had finished The Bard's Tale by the time this guy came along, so I was all into Bards in the 1980s. It was the decade of the Bard.
Re: Baldur's Gate III (PC, 2023)
Posted: Tue Apr 22, 2025 8:10 am
by RealNC
Ice Cream Jonsey wrote: Sun Apr 20, 2025 1:19 am
It has made me realize my own WIP is not releasable, not with this thing out there in the world.
You're not the only one who feels this way. Except everyone else simply came out to state that players shouldn't expect BG3 to have much impact on other games because that would be an unrealistically high standard:
Ice Cream Jonsey wrote: Sun Apr 20, 2025 1:19 am
It has made me realize my own WIP is not releasable, not with this thing out there in the world.
You're not the only one who feels this way. Except everyone else simply came out to state that players shouldn't expect BG3 to have much impact on other games because that would be an unrealistically high standard:
I'm on the fence with this. People that didn't play a lot of real DnD beforehand were "blown away by choices". Those of us that did are used to so many choices it's hard to choose.
I feel like Cyberganked is more of a narrative vision combined with a true Ultra-Wizardry style gameplay and as long as it fulfills it's own purpose rather than DnD 5th edition expectations it will be awesome.
Re: Baldur's Gate III (PC, 2023)
Posted: Tue Apr 22, 2025 2:19 pm
by Ice Cream Jonsey
I really like that video - thanks, Nikos.
I am just one dude and I recently came across the limits of my programming language - so there are limits, but the way that BG3 has affected me is as such:
- I have a shovel in the game as a weapon. It can also be used to dig. I WAS coding my game in a way where when I thought of something that should be revealed by a shovel, I added it. What I think I ought to do is really handle *everything* that could be dug. The whole game, I should think about that shovel.
- I love that there is a main character that the rest of the characters react to. "Tav" is the ear for the rest of the party. They are all trying to bang Tav. The love that player character, can't get enough. While it is too late for me to change the perspective of my game to where whoever is in the first slot gets all the focus, it's obvious to me that people love the interactions between characters. I have a lot of that in Cyberganked, but I will not feel shy about adding more.
There's more but I have to switch back to work. I like that BG3 is a triumph of design. It really is the designers that made this game so special. If Doom is a triumph of the programmer, and Photopia or Portal 2 is the triumph of the writer, and Star Citizen is the triumph of the producer, then I think BG3 is the best example of designers leading the way for a game.