Ok, I know what the issue is in finishing the game. There are a ton of "little" things and a good number of "big" things left to do. And it became overwhelming so for much of this year I have done none of it. I also did two other IF projects in 2019 and 2020.
So I do want to finish this thing, but I am going to take this week and write down a plan to get the game completely playable. A lot of this is uninteresting drudge work, like for character classes and the like. But that's OK. I am going to write it down using the task board at asana.com. And when I do I will have a list of tasks and when I finish them the game will be playable. I will be disciplined about not adding features to the game - if I come up with a great idea, cool: I can add it after all the other stuff that is *necessary* to be done gets done.
I don't know how I got into a 9 year IF project after spending 5 on CZK. This is not what I wanted, but I am closer to the finish than the start. And I think the bones of a good game are here.
Cyberganked progress - Summer 2020
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Re: Cyberganked progress - Summer 2020
the dark and gritty...Ice Cream Jonsey!
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Re: Cyberganked progress - Summer 2020
Release it to Steam as-is, call it "Early Access", then just sit back and let the cash come rolling in and forget about it.
When you need my help because I'm ruining everything, don't look at me.