by Flack » Wed Dec 21, 2011 10:13 am
I just watched the movie last night for the first time. This will pretty much be a long post just reiterating what everyone else said here a year ago. You have my permission to skip the entire thing.
I agree with whoever made the Matrix comparisons, which unfortunately for Inception, beat it to theaters by over a decade. The Matrix was mind-blowing in that what we consider to be reality is in fact "the Matrix". In Inception, the dream world is the dream world and everybody knows it except the original dreamer. For such a supposedly ground breaking film, I thought it was a remake of 1984's Dreamscape, except instead of assassinating people in their dreams, these guys open safes and steal their mental secrets. Big whoop.
One thing I didn't like about it was how rules kept being invented as the story moved along. At first, when you died in your dream you woke up, but when you got hurt, you got really hurt. Or something. Then, with the "magic sleeping potion" the one guy concocted, if you died, your brains went to la la land, unless they are able to hit you with the AED paddles ("CLEAR! Zzap!") The whole time I kept wondering what new rule would be waiting just around the corner.
And wow, what a guy to know -- a guy who creates custom sleeping potions but can modify them to where they don't affect your inner ear functionality. If this guy ever loses his gig as a stand by alchemist, I'm sure he would make one hell of a bartender.
As the father of two kids, I got the ending immediately. To me, it meant that seeing his kids' faces were more important than the outcome of the spinning top. The point wasn't whether or not he was dreaming -- the point was, if he was reunited with his kids, it didn't matter if he was dreaming or not. Also, I don't think at any other point in the movie did we see dreaming on the same "plane of existence" for lack of a better term, which would mean that if the top did continue to spin, the entire film from beginning to end would have been a dream, and what would have been the point? If you're going to do that, you've got to pay it off better than that at the end (see: Jacob's Ladder).
I thought there were plot holes in this film big enough to drive a cargo van full of sedated extractors through. I didn't buy the whole thing about the totems grounding anyone to reality. When you're in a dream, even stupid things seem real and logical (I have made out, at length, with a monkey before). Anything you are familiar with in real life would seem just as real in a dream. I also thought the projected bad guys or whatever they were ... dumb. Plus, those people have boring dreams. I'd like to think that, in dreamland, I'd at least be able to whip up a band of ninjas or an atomic bomb or something to people out of my (dusty and most likely empty) subliminal safe of knowledge.
I guess the biggest thing was, for 2+ hours, I felt like the movie spent more time explaining things to me and dropping in plot devices than it did showing me a good story.
I just watched the movie last night for the first time. This will pretty much be a long post just reiterating what everyone else said here a year ago. You have my permission to skip the entire thing.
I agree with whoever made the Matrix comparisons, which unfortunately for Inception, beat it to theaters by over a decade. The Matrix was mind-blowing in that what we consider to be reality is in fact "the Matrix". In Inception, the dream world is the dream world and everybody knows it except the original dreamer. For such a supposedly ground breaking film, I thought it was a remake of 1984's Dreamscape, except instead of assassinating people in their dreams, these guys open safes and steal their mental secrets. Big whoop.
One thing I didn't like about it was how rules kept being invented as the story moved along. At first, when you died in your dream you woke up, but when you got hurt, you got really hurt. Or something. Then, with the "magic sleeping potion" the one guy concocted, if you died, your brains went to la la land, unless they are able to hit you with the AED paddles ("CLEAR! Zzap!") The whole time I kept wondering what new rule would be waiting just around the corner.
And wow, what a guy to know -- a guy who creates custom sleeping potions but can modify them to where they don't affect your inner ear functionality. If this guy ever loses his gig as a stand by alchemist, I'm sure he would make one hell of a bartender.
As the father of two kids, I got the ending immediately. To me, it meant that seeing his kids' faces were more important than the outcome of the spinning top. The point wasn't whether or not he was dreaming -- the point was, if he was reunited with his kids, it didn't matter if he was dreaming or not. Also, I don't think at any other point in the movie did we see dreaming on the same "plane of existence" for lack of a better term, which would mean that if the top did continue to spin, the entire film from beginning to end would have been a dream, and what would have been the point? If you're going to do that, you've got to pay it off better than that at the end (see: Jacob's Ladder).
I thought there were plot holes in this film big enough to drive a cargo van full of sedated extractors through. I didn't buy the whole thing about the totems grounding anyone to reality. When you're in a dream, even stupid things seem real and logical (I have made out, at length, with a monkey before). Anything you are familiar with in real life would seem just as real in a dream. I also thought the projected bad guys or whatever they were ... dumb. Plus, those people have boring dreams. I'd like to think that, in dreamland, I'd at least be able to whip up a band of ninjas or an atomic bomb or something to people out of my (dusty and most likely empty) subliminal safe of knowledge.
I guess the biggest thing was, for 2+ hours, I felt like the movie spent more time explaining things to me and dropping in plot devices than it did showing me a good story.