by hygraed » Sat Jan 20, 2007 1:08 am
I've been playing Grand Theft Auto: San Andreas since I bought it for my PC back in June of '06. At the time I thought it was the shit. A huge, freeroaming area made up of three cities and a shitload of backcountry, all traversible by car, plane, or boat, as well as full freedom to commit all sorts of violent crimes anytime you want? SIGN ME THE FUCK UP!
It was all I played for nearly two months. Then I got stuck on the last mission and decided to put the game aside for a while. I started playing Sid Meier's Pirates!, Half-Life, and The Movies. I had a good time with those for quite a while, but decided eventually to fire up San Andreas again and have another crack at that final mission.
"Hey," I thought to myself, "this game is a clunky, dated piece of shit!" And indeed it is. They've been using the same engine for what, four or five years now? They're just patching it up to add new functionality to the game, shit like eating and working out that actually adds nothing to the gameplay but looks good on paper.
Not to mention the missions are frustrating as all hell. I like a challenge, I really do. I don't mind retrying something multiple times as long as it continues to be fun (see: TrackMania). But god damn it, I am tired of playing 2/3 of the way through a particularly bitchy mission and then dying due to something stupid that was a really dumb design decision to begin with!
It's just not an efficient engine, either. It looks kind of shitty compared to other games of the same era, but for some reason does not run nearly as smoothly. That might be due to the fact that the game has to process a bunch of pedestrians and stuff, but it seems to me that if they've been using this engine for five years they would have figured out how to use it as efficiently as possible. Although I guess they were busy coding the new shoot-head-off-civilian-with-shotgun engine everyone's talking about.
It's also really unnecessary to say "nigga" every ten seconds.
I've been playing Grand Theft Auto: San Andreas since I bought it for my PC back in June of '06. At the time I thought it was the shit. A huge, freeroaming area made up of three cities and a shitload of backcountry, all traversible by car, plane, or boat, as well as full freedom to commit all sorts of violent crimes anytime you want? SIGN ME THE FUCK UP!
It was all I played for nearly two months. Then I got stuck on the last mission and decided to put the game aside for a while. I started playing Sid Meier's Pirates!, Half-Life, and The Movies. I had a good time with those for quite a while, but decided eventually to fire up San Andreas again and have another crack at that final mission.
"Hey," I thought to myself, "this game is a clunky, dated piece of shit!" And indeed it is. They've been using the same engine for what, four or five years now? They're just patching it up to add new functionality to the game, shit like eating and working out that actually adds nothing to the gameplay but looks good on paper.
Not to mention the missions are frustrating as all hell. I like a challenge, I really do. I don't mind retrying something multiple times as long as it continues to be fun (see: TrackMania). But god damn it, I am tired of playing 2/3 of the way through a particularly bitchy mission and then dying due to something stupid that was a really dumb design decision to begin with!
It's just not an efficient engine, either. It looks kind of shitty compared to other games of the same era, but for some reason does not run nearly as smoothly. That might be due to the fact that the game has to process a bunch of pedestrians and stuff, but it seems to me that if they've been using this engine for five years they would have figured out how to use it as efficiently as possible. Although I guess they were busy coding the new shoot-head-off-civilian-with-shotgun engine everyone's talking about.
It's also really unnecessary to say "nigga" every ten seconds.