Water city-builders.

Text Adventures / General Discussion / Video Games. 2018 Update - after registering, the best way to get approved is to post as a guest in Orc's Head.

Moderators: Ice Cream Jonsey, AArdvark

Post Reply
User avatar
pinback
Posts: 13409
Joined: Sat Apr 27, 2002 3:00 pm
Contact:

Water city-builders.

Post by pinback » Thu Oct 31, 2019 7:13 pm

Within the space of roughly a single month, the number of top-down water-based city builder/survival games went from zero to three:

8/23:
8/30:
9/26:

I've only tried the second one, which looks to be more up my alley (a little more open-world/hardcore/dark aesthetic), but I just think it's odd/interesting that these three came out so close to one another, when before this I don't think this was even a genre.

This post would be more appropriate on Caltrops, but, echh. Y'know?
Above all else... We shall go on... And continue!

User avatar
pinback
Posts: 13409
Joined: Sat Apr 27, 2002 3:00 pm
Contact:

Re: Water city-builders.

Post by pinback » Sun Nov 03, 2019 1:10 pm

In retrospect, I probably should have posted this on Caltrops.
Above all else... We shall go on... And continue!

User avatar
bryanb
Posts: 113
Joined: Sat Apr 06, 2019 2:56 pm

Re: Water city-builders.

Post by bryanb » Sun Nov 03, 2019 1:15 pm

I wonder if there would be any interest in a new Waterworld game. That sounds like a great way to lose a lot of money or defraud a lot of Kickstarter contributors.

User avatar
The Happiness Engine
Posts: 503
Joined: Thu Aug 02, 2012 4:16 pm

Re: Water city-builders.

Post by The Happiness Engine » Sat Nov 09, 2019 9:24 pm

Hey, I wonder if the breakout success of RAFT had anything to do with that? Probably not.

Post Reply