Bard's Tale on Steam

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Flack
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Re: Bard's Tale on Steam

Post by Flack » Sat Sep 15, 2018 8:07 am

pinback wrote:
Fri Sep 14, 2018 7:25 am
As someone who has never played them:

1. I totally should get the new version, it's still great!
2. Well, it's long been surpassed by (enter game name) but it still might be interesting for learning the history of the genre.
3. Eat a bag of farts, fatty!
I haven't played many (read: any) modern RPGs, so I don't really know what types of changes would be jarring. In Diablo, do you have to tell each character what to do each round of combat? Because that's how Bard's Tale works. I don't know about the updated ones, but the originals didn't have automatic mapping and it was pretty easily to randomly bump into a party of baddies that would destroy your party. (The new save feature is worth it, for that alone.)

For me, the genre starts with Wizardry. It's a 3D dungeon crawler that exists within a 6 or 7 layer dungeon. When you leave the dungeon, the game just asks you where you want to go though a menu -- the guild, the weapon shop, and so on. Bard's Tale expanded on that by making you walk around the town and making you physically go to those places, and also adding entrances to multiple dungeons throughout the town. (That also means, you kind of need the map that came with the game. It mapped out the town, but not the dungeons.) BT2 expanded on that by adding 6 different cities and also wilderness encounters. BT3 expanded on THAT by introducing the ability to travel to different worlds. The coolest thing about BT3 is that it begins in Skara Brae, after it has been destroyed. It was mind-blowing if you played BT1 to death like I did; perhaps not so much today.

I've love for someone who's never played those games to go back and give them a shot, although I suspect the lack of modern features like auto-mapping and the slower based combat might turn off modern gamers.

I vote for #2.
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Ice Cream Jonsey
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Re: Bard's Tale on Steam

Post by Ice Cream Jonsey » Sat Sep 15, 2018 8:12 am

pinback wrote:
Sat Sep 15, 2018 4:15 am
Nobody answered my question about the Bard's Tale. It's like talking to Spinner in here.
What was your question?
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Billy Mays
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Re: Bard's Tale on Steam

Post by Billy Mays » Sat Sep 15, 2018 8:49 am

pinback wrote:
Sat Sep 15, 2018 4:15 am
Nobody answered my question about the Bard's Tale. It's like talking to Spinner in here.
I thought you were ironically "disliking" the golden era because nobody (or so I thought?) believes decline is a good thing.

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Billy Mays
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Re: Bard's Tale on Steam

Post by Billy Mays » Sat Sep 15, 2018 9:23 am

Dammit, my bad again, I thought you were mocking us and our enthusiasm for classic rpgs.

ICJ, I don't know what's going on here, I feel for the first time in my life discombobulated. I'm finally getting a glimpse of myself for the first time through these comments and I don't like what I'm seeing.

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Re: Bard's Tale on Steam

Post by pinback » Sat Sep 15, 2018 11:18 am

Assuming we can delete Billy's posts so this thread is readable again:

I thought the remaster had a mapping feature. I thought that was the big "value-add" for fans of the original. No?
Above all else... We shall go on... And continue!

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Re: Bard's Tale on Steam

Post by Flack » Sat Sep 15, 2018 12:31 pm

I must have missed that. If it does, yeah, that would be a big improvement. That and, again, the ability to save while down in the dungeon.
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Re: Bard's Tale on Steam

Post by Ice Cream Jonsey » Wed Sep 19, 2018 9:39 pm

#4 came out on Steam yesterday. They let you add a quote to the game if you backed it, so here is me quoting Infocom in a Bard's Tale game. Also my personal motto.

Image
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Jizaboz
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Re: Bard's Tale on Steam

Post by Jizaboz » Thu Sep 20, 2018 7:55 pm

Neat. I played the DOS version of Bard's Tale but really it didn't stick with me like Wizardry did.. despite Wizardry being a much less "immersive" game than Bard's Tale was. I guess it just takes some enthusiasm and imagination.

I might try this but honestly the only CRPG I want to play next year is Cyberganked.

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Re: Bard's Tale on Steam

Post by RealNC » Thu Sep 20, 2018 8:43 pm

That looks really good. I'm worried about the reports that it runs like crap though. Probably gonna wait to see if they can optimize it.

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Re: Bard's Tale on Steam

Post by Ice Cream Jonsey » Thu Sep 20, 2018 10:31 pm

That's very kind of you, Jiz. The things I am hearing about BT4 is some non-CRPG stuff that has people on RPG Codex calling it a mobile game:

1) The strength determines how much damage you do. This is terrible, damage should be determine by strength to some degree, sure, but I'm hearing that weapon attributes don't figure in at all. So if you have a dagger or a long sword, damage is based on your strength.

2) It's ten minutes before you can customize your character and a while before you can customize your full party, which is 4. (I could have that wrong, maybe it's 6). So, each time I sat down and started plotting a game, I was faced with the choice between character customization and a player character. It's sooooooooooooo haaaaaaaaaaaard to do character customization, so I never did it. But I'm a MAN and I am making a CRPG, so Cyberganked is the first one that lets you make your own characters. Yes, it sucks having to constantly look up the character's gender, nationality, politics and so forth when trying to write some text, but this is what the genre demands. Everyone hates the PC they force on you at the beginning.

3) Apparently, the optimization is terrible, as Nikos said.

4) People are saying the spells suck. I dunno.

I haven't played the full version yet. Maybe this weekend.
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Re: Bard's Tale on Steam

Post by Ice Cream Jonsey » Fri Sep 21, 2018 4:43 pm

I never got into my career looking to manage people, but it has been thrusted upon me. If I am going to have that responsibility, I am going to try to do it well, but at the same time I think that managing people in an office setting has been terrible for 75 years or whatever it is, so I am not going to read office-based management books, but rather ones with a baseball or sports bent. I am saying all of this because the boss at the Bard's Tale 4 Company tweeted this out:



I wouldn't call out a specific team to the Twitter mob. Granted, he's probably not slept in three days trying to get the game fixed, but still.

It used to be very common for baseball managers to call out individual players to the press and blame them for stuff. Walter Alston of the Dodgers was hugely successful and stopped that practice, which led to the expectation today that the manager would in most cases have a player's back in public. I think that's an important trait to carry over to the rest of the world.
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Re: Bard's Tale on Steam

Post by Flack » Fri Sep 21, 2018 4:53 pm

Is he calling out the team who worked on the combat system, or did he mean compatibility? Genuinely confused.
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Flack
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Re: Bard's Tale on Steam

Post by Flack » Fri Sep 21, 2018 4:53 pm

Also who are the Dodgers? Genuinely kidding.
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RealNC
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Re: Bard's Tale on Steam

Post by RealNC » Fri Sep 21, 2018 8:44 pm

Well, it's Fargo. I mean, common. What did you expect?

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Re: Bard's Tale on Steam

Post by Ice Cream Jonsey » Fri Sep 21, 2018 10:42 pm

Flack wrote:
Fri Sep 21, 2018 4:53 pm
Is he calling out the team who worked on the combat system, or did he mean compatibility? Genuinely confused.
Oh, I forgot to actually write what I meant to write when I started that post. Let me add the part I forgot.

It seems to me that he was throwing his "compatibility team" under the bus, and I hope that everyone on that team tweeted in reply that he spelled compatibility wrong and we caught that one, asshole. But I mean, it was his call as to when to release the game, and the complaints I am seeing are not about it being "compatible" with things, it just runs like a pig on all hardware.
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Re: Bard's Tale on Steam

Post by Ice Cream Jonsey » Fri Sep 21, 2018 10:45 pm

RealNC wrote:
Fri Sep 21, 2018 8:44 pm
Well, it's Fargo. I mean, common. What did you expect?
I thought it would be like Wasteland 2, which went to a different genre (CRPG to squad based tactics) but was still pretty good, although we now know that the combat was pretty broken at first (and what Pinback played).

I don't know what BT4 is supposed to be. It's not a marvel in terms of graphics, but that might just be my system at this point. You don't make 6 characters off the bat, you have a pre-made one that you are forced to use.... but only forced to use for literally three minutes before it lets you make a new one. I don't know why.

There's no random combat, all the combat is pre-determined. I do not know what kind of game they wanted to make, but it isn't The Bard's Tale. So I didn't feel like I got taken when I supported WL2. I do feel a bit lied to with this one. It doesn't really matter because I stopped supporting things on Kickstarter years ago and he at least finished his stuff.
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Re: Bard's Tale on Steam

Post by RealNC » Fri Sep 21, 2018 10:48 pm

I was referring to the tweet. The game itself has probably nothing to do with Fargo personally. He's not a game dev. He's a business man.

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