Animation?

This is a discussion / support forum for the Hugo programming language by Kent Tessman. Hugo is a powerful programming language for making text games / interactive fiction with multimedia support.

Hugo download links: https://www.generalcoffee.com/hugo
Roody Yogurt's Hugo Blog: https://notdeadhugo.blogspot.com
The Hugor interpreter by RealNC: http://ifwiki.org/index.php/Hugor

Moderators: Ice Cream Jonsey, joltcountry

Roody_Yogurt
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Post by Roody_Yogurt »

Conversely, I was kind of surprised when I installed Hugor on Puppy Linux and the Qt dependency ended up being a sizable download. Of course, the end product looked great, and maybe I don't get how dependencies work. Just the same, I can see your point.

Assuming you won't be able to trim down the video DLL requirements, maybe it'd still be worthwhile to additionally offer the 100 MB versions for the serious enthusiasts.

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RealNC
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Post by RealNC »

Puppy Linux is omitting many libraries by default. It aims to be as small as possible, after all. On stuff like Ubuntu or openSUSE, you get those libraries with the system.

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RealNC
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Post by RealNC »

OK, new builds are up. Other than video, context menu actions added by the game with "addcontext" are now also supported.

(Linux)
http://foss.aegean.gr/~realnc/hugor/tes ... ux.tar.bz2

See the included "README.linux-bin" file for information on how to run this

For completeness, I've also uploaded Windows and Mac versions (although without video support):

(Windows)
http://foss.aegean.gr/~realnc/hugor/tes ... 12-w32.zip

(Intel Mac OS X 10.5 and newer)
http://foss.aegean.gr/~realnc/hugor/tes ... -intel.dmg

(PowerPC Mac OS X 10.5)
http://foss.aegean.gr/~realnc/hugor/tes ... 12-ppc.dmg

Summary of changes compared to the current 1.0 release:
- Support for game-specific start-up configuration files. The set of configuration options is not fully decided yet and thus isn't documented. For now, see:

http://www.joltcountry.com/phpBB2/viewtopic.php?t=8896

for more information.

- Fullscreen mode is now restored correctly between sessions.

- Video is now fully supported in the Linux version of Hugor. Consult the README for details about the GStreamer packages/plugins Hugor now depends on. When building from source, video support can be disabled with:

CONFIG+=disable-video

- The FMOD sound back-end has been removed. SDL is now the only supported sound back-end.

- Games that expect mouse input will no longer receive right-clicks (or left-clicks on left-handed mouse devices), since this is reserved for the context menu.

- If this version of Hugor is started for the first time, fullscreen mode will default to a 4:3 display ratio, as otherwise text lines can be extremely long on wide screen displays.

- Context menu entries set by the game are now supported and displayed in the context menu.

Roody_Yogurt
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Post by Roody_Yogurt »

RealNC wrote:Puppy Linux is omitting many libraries by default. It aims to be as small as possible, after all. On stuff like Ubuntu or openSUSE, you get those libraries with the system.
As you might have expected, my Puppy Linux installation complains about a missing "libQtGstreamer..." with the new build. I tried downloading several gstreamer plugins, but that didn't fix it.

Okay, I just saw the earlier post where you say these should be installed:
libqtgstreamerui-0.10-0
libqtgstreamerutils-0.10-0

Those did not show in my package installer thingy, but maybe I can install them by hand. I am not wise to the ways of Linux. I will look into this again later.

If you're wondering why I use a lightweight distribution like Puppy Linux, I only really play around with Linux on older computers, and I think Puppy Linux looks good and runs well. It's pretty good for the little things I usually ask of it.

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RealNC
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Post by RealNC »

Also try searching for "qtgstreamer" and "qt-gstreamer."

Roody_Yogurt
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Post by Roody_Yogurt »

Yeah, unfortunately, that did not help. Maybe puppies were not meant to play with video-enhanced Hugors!

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RealNC
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Post by RealNC »

I'll look into getting rid of that particular dependency.

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