Pepper II

Arcade Games & Cooking.

Moderators: AArdvark, Ice Cream Jonsey

bruce
Posts: 2547
Joined: Tue Jun 04, 2002 10:43 pm

Pepper II

Post by bruce » Mon Mar 31, 2003 6:34 pm

The MAME version of this is kind of too fast (which seems to be a common theme with their Exidy games), but I just whipped out the Colecovision and played to 214000 points.

Pepper II is a GREAT friggin' maze game.

Adam

User avatar
Ice Cream Jonsey
Posts: 21617
Joined: Sat Apr 27, 2002 2:44 pm
Location: Colorado
Contact:

Re: Pepper II

Post by Ice Cream Jonsey » Sat Jul 14, 2018 10:25 pm

I wish that Bruce was still here so I could ask him why.

There is one at Hyperspace.
the dark and gritty...Ice Cream Jonsey!

User avatar
Tdarcos
Posts: 5195
Joined: Fri May 16, 2008 9:25 am
Location: University Park, Maryland
Contact:

Re: Pepper II

Post by Tdarcos » Sun Jul 15, 2018 9:35 pm

bruce wrote:
Mon Mar 31, 2003 6:34 pm
The MAME version of this is kind of too fast (which seems to be a common theme with their Exidy games), but I just whipped out the Colecovision and played to 214000 points.

Pepper II is a GREAT friggin' maze game.

Adam
I have not looked at MAME in years, but, I would assume, one of the most significant setting it has is how far down to slow the emulator to match original processor speeds. I mean, the processors of those arcade games were like what, z-80 at 2mhz? While the average desktop PC is running 3ghz? I mean, a typical Raspberry PI is a quad-core .9 ghz Arm processor, or roughly 800 times the speed of one of those original game cabinets.
The lessons of history teach us - if they teach us anything - that no one learns the lessons of history. tdarcos@tdarcos.com

User avatar
Flack
Posts: 5875
Joined: Tue Nov 18, 2008 3:02 pm
Location: Oklahoma
Contact:

Re: Pepper II

Post by Flack » Mon Jul 16, 2018 5:46 am

I have played Pepper II using MAME on a Raspberry Pi and can confirm that it plays at roughly 800 times the speed of an original cabinet.
"Jack Flack always escapes." -Davey Osborne

User avatar
Jizaboz
Posts: 1134
Joined: Tue Jan 31, 2012 2:00 pm
Location: USA
Contact:

Re: Pepper II

Post by Jizaboz » Mon Jul 16, 2018 10:09 am

Huh really? I play it pretty often on the ArPiCade thing and never noticed the speed but it's been a while since I've been to my buddy's basement arcade that owns the real thing to compare.

User avatar
pinback
Posts: 13125
Joined: Sat Apr 27, 2002 3:00 pm
Contact:

Re: Pepper II

Post by pinback » Mon Jul 16, 2018 10:21 am

Flack is making fun of Paul, Jiz.
Above all else... We shall go on... And continue!

User avatar
Jizaboz
Posts: 1134
Joined: Tue Jan 31, 2012 2:00 pm
Location: USA
Contact:

Re: Pepper II

Post by Jizaboz » Mon Jul 16, 2018 10:29 am

Oh. OHHHH haha! Now I see. Bruce's original statement of "The MAME version of this is kind of too fast" totally threw me off there.

User avatar
Tdarcos
Posts: 5195
Joined: Fri May 16, 2008 9:25 am
Location: University Park, Maryland
Contact:

Re: Pepper II

Post by Tdarcos » Mon Jul 16, 2018 7:54 pm

Flack wrote:
Mon Jul 16, 2018 5:46 am
I have played Pepper II using MAME on a Raspberry Pi and can confirm that it plays at roughly 800 times the speed of an original cabinet.
You're failing to adjust the flux capacitor.
The lessons of history teach us - if they teach us anything - that no one learns the lessons of history. tdarcos@tdarcos.com

Post Reply