Crossroads of the Multiverse

Chris H.'s Ultima / ACS-style game development system!

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Garth's Equipment Shop
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Crossroads of the Multiverse

Post by Garth's Equipment Shop » Thu Dec 19, 2013 10:15 am

Noun 1. crossroads - a community of people smaller than a village
  • a. A place where two or more roads meet.

    b. A small, usually rural community situated at an intersection of two or more roads: asked for directions at a remote crossroads.

    c. A place that is centrally located.
2. crossroads - a crisis situation or point in time when a critical decision must be made
There are no rules, you can post anything you like here. It's more of a general chat area. You can of course use it to show off something your working on or finished as well. It doesn't necessarily have to be ACK related.
Last edited by Garth's Equipment Shop on Fri May 16, 2014 4:28 am, edited 16 times in total.

Admiral Ackguh
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Post by Admiral Ackguh » Mon Dec 23, 2013 3:17 am

I'll just wish everyone a merry Christmas and happy holidays.
- A:A:

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Post by joebonk » Tue Dec 24, 2013 4:12 pm

Merry Christmas to You and to everyone as well.

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Post by Garth's Equipment Shop » Tue Dec 24, 2013 6:23 pm

Merry Christmas and God bless everyone! My Christmas wish is for 2014 to be the year that long awaited WIPs finally see completion and inspire many new adventures throughout the year!

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Post by ishtenos » Tue Dec 24, 2013 8:46 pm

Merry Christmas, everyone!

Agreed, it would be awesome to see some WIPs reach the finish line!

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Post by Admiral Ackguh » Tue Jan 14, 2014 6:20 pm

I just wanted to have the first post of the new year.
- A:A:

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Post by Garth's Equipment Shop » Thu Jan 30, 2014 9:12 am

2nd! :D

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Post by Garth's Equipment Shop » Tue Feb 11, 2014 9:59 am

Completely revised the intro post. Check it out.

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Post by Garth's Equipment Shop » Tue Mar 04, 2014 11:44 am

Hi all. How you been?

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Post by Garth's Equipment Shop » Thu Mar 06, 2014 9:35 pm

Decided to go with a much shorter simpler intro post so as not to steal anyone's thunder in this thread nor confuse new comers trying to get their bearings here.

I'm working on a concept now for a game contest to encourage everyone to submit a finished game. I'm drawing inspiration primarily from those various game programming challenges out there such as:

Ludum Dare in which programmers agree to a certain theme and set out to program a game over the weekend

or...

24 Hour RPG (and at 24hourrpg.com) where contestants race against the clock to develop a full, working, playable role-playing game within a mere 24 hours

I figure if they can do what they do in that short amount of time (which is some pretty amazing stuff I might add), surely us ACK designers could come up with something over a weekend or even 24 hours.

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Futurama

Post by joebonk » Wed Apr 02, 2014 9:36 pm

Basic Futurama:
Image
Now all we need is a futurama step macro

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Warren Spector to Lead System Shock 3 Develo

Post by Joe.Bonk » Wed Feb 17, 2016 6:33 pm

Deus Ex Creator Warren Spector to Lead System Shock 3 Development

Image

Warren Spector couldn't say no to working on another System Shock.
Coming soon: Ultima Abyss

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Post by Admiral Ackguh » Thu Feb 25, 2016 9:23 pm

Here's a real robot that will knock your socks off:

http://www.roboticstrends.com/article/n ... incredible
- A:A:

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Post by Garth's Equipment Shop » Tue Mar 15, 2016 7:20 pm

Holy shit! That's some serious AI. To make all those decision changes on the fly. Course or path-finding corrections including it's own position or angle to stay lined up with an object. The coordination to maneuver unpredictable terrain and adjust to keep from losing balance, and even the ability to pick itself back up from a fall. Imagine such AI being applied to language parsing and conversation decision trees! Perhaps it could navigate messy or complex conversations the same way it does random terrain and unexpected interruptions of it's programmed tasks.
Which of you is interested in my fine wares?

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Post by Joe.Bonk » Wed Mar 16, 2016 10:51 pm

Garth's Equipment Shop wrote:...Imagine such AI being applied to language parsing and conversation decision trees! Perhaps it could navigate messy or complex conversations the same way it does random terrain and unexpected interruptions of it's programmed tasks.
This Robot Says She Wants To Destroy All Humans
http://video.cnbc.com/gallery/?video=3000502094
Coming soon: Ultima Abyss

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Post by ishtenos » Fri Jun 24, 2016 4:53 pm

Joe.Bonk wrote:
Garth's Equipment Shop wrote:...Imagine such AI being applied to language parsing and conversation decision trees! Perhaps it could navigate messy or complex conversations the same way it does random terrain and unexpected interruptions of it's programmed tasks.
This Robot Says She Wants To Destroy All Humans
http://video.cnbc.com/gallery/?video=3000502094
So in other words, human-hating AI is not such an unlikely scenario after all...
~Ishtenos
@Roaming Cactus

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Post by Admiral Ackguh » Sat Jun 25, 2016 8:16 pm

Someone needs to come up with a Futurama ACK game!
- A:A:

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Post by Joe.Bonk » Thu Sep 22, 2016 2:33 pm

Coming soon: Ultima Abyss

Equipmentshop Poltergeist

Too Legit To Quit

Post by Equipmentshop Poltergeist » Tue Oct 04, 2016 4:15 pm

Image

SentientBastardSword

Concurs

Post by SentientBastardSword » Tue Oct 04, 2016 4:18 pm

Indeed, I concur!
Image

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