Adventure: Ultima IV Part 2

Chris H.'s Ultima / ACS-style game development system!

Moderators: Ice Cream Jonsey, Chris H

Chris H.

Post by Chris H. » Thu Aug 09, 2012 6:28 pm

Weird! I don't think Readying triggered it, I think somehow one of those NPCs somehow triggered the macro you normally trigger when you pick up the ship in Britain. Either they did an attack that somehow involved a macro (not sure if that's possible) or their death macro (or your death macro?) was set wrong. Sounds more like a game data problem than an engine problem.

Trivia: ACK doesn't really think in terms of being "in combat". It knows if something on screen is mad at you, that's how it changes the music, but that doesn't necessarily mean fighting: When Shamino does his thing, I made him go hostile but he has no weapons. This means the music changes and he follows you around, but since he has nothing to hurt you with, it never becomes "combat".

me too

iv part 2

Post by me too » Sun Aug 26, 2012 8:52 pm

This was an excellent game. Thank you so much. I laughed and laughed. Seeing minax castle again was awesome.
I never made it to planet x in the original so I finally got to see it.
One "bug?" that kept happening was in a dungeon, just entering a room, suddenly i was showing the blue tassel to the crew and found myself on a ship off britannia bay. Which at first was good because i always needed a ship. Yet When I was plenty strong, i couldn't keep getting those monsters. It happened in a room of 4 goblins, and a room of 2 daemons.
This happened in other rooms too, but when I returned, i just tried not moving or triggering anything, and it seemed to work. exceptin these two rooms.
I could go on and on about how wonderful this game was, but then i'd be spoilin it... ha! talking to a commodore. I kept typing in "dir" or "list" or "for t=1to100"
All I got was the systex error :)
Thank you very much

RetroRomper
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Joined: Mon Jun 21, 2010 7:35 am
Location: No where loved.

Post by RetroRomper » Thu Aug 30, 2012 1:08 pm

Is the new Ultima game Bioware / EA are developing (Ultima Forever: The Quest of the Avatar) Ultima IV part 3? Have had a little bit of discussion in that area because they are basing their world map on Ultima IV, though its interesting they didn't call the game Ultima X or what not.

joebonk
Posts: 112
Joined: Mon Aug 27, 2012 3:16 am
Location: las cruces, nm

ultima

Post by joebonk » Sun Dec 23, 2012 5:02 pm

The online ultima 4 is just that but a chance for people to do it together. Mainly just a way for EA to still make money off the ultima brand.

Khelebran

Thank you thank you thank you!!!

Post by Khelebran » Sun Dec 08, 2013 5:16 pm

I had a <<GREAT>> time playing! you have a great sense of humor and it was fun just being able to go back there and do similar kinds of things with a different story. Rocked my weekend :D

varyar

Post by varyar » Fri Jul 21, 2017 9:33 am

I just finished playing this and it was enormously entertaining! The perfect length for a weekend of fun and I loved the gentle ribbing at the various gaps and retcons in Ultima history.

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