Lysander wrote:EDIT: EA spouse? What is this endless fount of hilarity? Also turn on editing of posts, you gigantic cock mongril.
Someone correct me if I have the details wrong, but basically there was a woman who was married to a programmer for EA. The guy was into never-ending crunch time -- 80-hour weeks.
Crunch time is due to the incompetence of management, by the way. There is no reason for any software project to have to go into "crunch time," much less EVERY project at a company.
So, calling herself ea_spouse, she fires off a blog entry detailing the kind of shit that she and her fiance have to put up with. The working conditions were fucking terrible. I don't care if one is sitting in front of a computer or moving piles of rock from location to location, if you are constantly forced to work 80 hour weeks -- not just here or there, but constantly -- then the managers responsible should be fired and barred from the industry. But that would never happen, natch. Anyway, this goes on everywhere with video game development studios. It's impossible for the game magazines to not have known. But they didn't say anything about it. They never would have. They're not journalists, they're not writers, they're not members of the press, they're not professionals and they should never be taken seriously.
Right now Rusty Rueff, the HR director of EA, could be throwing the children of his employees into traffic and everyone from the various "gaming mags" would cast their eyes downwards and shuffle out of the room, hoping to not get yelled at even though they don't even work for that maggot. Here's a great quote. Lysander, when you enter the job market, consider the piece of advice I am about to give you. If the HR drone for the company you are thinking about working for ever says the following:
Rusty Rueff wrote:"During the past couple of years inside a creative organization, I've learned that innovation requires tension. For most of us, our most productive days happen when we feel like our backs are against the wall -- because that's when creativity comes out. The best ideas are yet to come: We're now in a cycle where we feel that tension, and if we combine tension with an environment that encourages us to take risks, big ideas will emerge."
"Innovation requires tension." Jesus fucking Christ. I bet he was right down there in the trenches with the programmers and scripters, working 120 hours in a week, not seeing his wife for more than an hour a day for an entire month, smelling like tacos and old grunders, creating more bugs than he's fixing. What a worthless piece of human garbage. First off, like EA has innovated anything since Hard Hat fucking Mack. Secondly, blatantly glossing over his company's inability to act with even a modicum of professionalism and fair wages by saying that "big ideas" will emerge: who the fuck buys
that kind of shit?
I'm going to ask 40 twentysomethings to all work 18 hour days in a building without offices or air conditioning as a matter of course and then tell the world that "big ideas" have emerged. Here are the big ideas currently on the first page of ea.com:
Roster update: football
Roster update: soccer
Pretend to be a head coach (football without actually being able to control the guys, Jesus fuck)
Waitasec, hold the presses. They're working on roster update: hockey???!