pinback wrote:See, here's the thing. The ball is coming down, either directly between your flippers, or into the "drain" thing on the sides. Whatever you pin guys call it.
That's really what it comes down to, doesn't it? Somehow getting a ball that is going out of play to stay in play?
Part of me wants to say that when I am playing well, there's never any risk of the ball draining.
No matter how much you don't know the rules, if you can keep the ball in play, you will break the all-time scoring record.
Ehhhhhhhhh... I don't know, man. Some of these games have "wizard mode." That sounds like it would be worth a lot of points.
How do "pro" pin players look at losing a ball? "Well, it just happens", or is that where the hardcore shit comes in?
I do see some idiots who feel they need to slap at the table and rock it around like they are idiots. These people play a little longer than you or I, but not much longer. They are also quite loathsome and I'd like your commitment to loathe these people.
On Funhouse, I played enough games to know that there was one shot that, if I missed it, was going to result in the ball draining down the middle. I had plenty of time to do something about it, but I knew that x would cause y which would result in a drain.
I became... average, I guess? At not doing the things that would most likely cause a drain? I would ask myself what I was really trying to accomplish.
I feel that moving the table violently, however, is equivalent to how you feel about hyperspace in Asteroids. It is there and it is an option but if you are doing it, you're not going to be doing very well to begin with.
Tron and Funhouse have similar layouts. I feel that there is one place - on the right and left drains - where nudging the table is beneficial. The ball will bounce around a little bit before deciding on a lane. You have a lot of time to affect it. If the ball was headed down the middle, though, I grew to accept that as my fault.
(Older games were brutal - most new ones have a timer to save your ball under any circumstances.)
I would like to interview a pro player, however, to see if any of my instincts about this are correct.
[quote="pinback"]See, here's the thing. The ball is coming down, either directly between your flippers, or into the "drain" thing on the sides. Whatever you pin guys call it.
That's really what it comes down to, doesn't it? Somehow getting a ball that is going out of play to stay in play?[/quote]
Part of me wants to say that when I am playing well, there's never any risk of the ball draining.
[quote]No matter how much you don't know the rules, if you can keep the ball in play, you will break the all-time scoring record.[/quote]
Ehhhhhhhhh... I don't know, man. Some of these games have "wizard mode." That sounds like it would be worth a lot of points.
[quote]How do "pro" pin players look at losing a ball? "Well, it just happens", or is that where the hardcore shit comes in?[/quote]
I do see some idiots who feel they need to slap at the table and rock it around like they are idiots. These people play a little longer than you or I, but not much longer. They are also quite loathsome and I'd like your commitment to loathe these people.
On Funhouse, I played enough games to know that there was one shot that, if I missed it, was going to result in the ball draining down the middle. I had plenty of time to do something about it, but I knew that x would cause y which would result in a drain.
I became... average, I guess? At not doing the things that would most likely cause a drain? I would ask myself what I was really trying to accomplish.
I feel that moving the table violently, however, is equivalent to how you feel about hyperspace in Asteroids. It is there and it is an option but if you are doing it, you're not going to be doing very well to begin with.
Tron and Funhouse have similar layouts. I feel that there is one place - on the right and left drains - where nudging the table is beneficial. The ball will bounce around a little bit before deciding on a lane. You have a lot of time to affect it. If the ball was headed down the middle, though, I grew to accept that as my fault.
(Older games were brutal - most new ones have a timer to save your ball under any circumstances.)
I would like to interview a pro player, however, to see if any of my instincts about this are correct.