by Flack » Thu Apr 25, 2019 11:30 am
Ozmoo (a Z-Code/Inform 6) interpreter has been released for the Commodore 64. According to the developers, it has the following features:
Some things Ozmoo supports:
* Z-code version 3, 4, 5 and 8.
* Timed input, as used in Borderzone.
* Named saves (Use a blank, formatted disk for saves, in the same drive as the game, or in a different drive)
* Customizable colours.
* Embedding a custom font (character set). One font is included with the distribution, but you can also supply your own font or, of course, use the system font.
* A small game (story file < about 50 KB) can be stored as a single file which does not require a disk drive to play. Save/restore does require a disk drive.
* A game up to about 190 KB can be stored on one or two 1541 disk sides, and played on a system with a single 1541 drive.
Some things Ozmoo doesn't support:
* Graphics.
* Sound (except beeps).
* Mouse, paddle or joystick input.
Release announcement:
https://www.lemon64.com/forum/viewtopic.php?t=70172
Ozmoo Homepage:
https://github.com/johanberntsson/ozmoo
Sample game (Curses!) running Ozmoo:
http://microheaven.com/ozmoo/curses.d64
Ozmoo (a Z-Code/Inform 6) interpreter has been released for the Commodore 64. According to the developers, it has the following features:
[quote]Some things Ozmoo supports:
* Z-code version 3, 4, 5 and 8.
* Timed input, as used in Borderzone.
* Named saves (Use a blank, formatted disk for saves, in the same drive as the game, or in a different drive)
* Customizable colours.
* Embedding a custom font (character set). One font is included with the distribution, but you can also supply your own font or, of course, use the system font.
* A small game (story file < about 50 KB) can be stored as a single file which does not require a disk drive to play. Save/restore does require a disk drive.
* A game up to about 190 KB can be stored on one or two 1541 disk sides, and played on a system with a single 1541 drive.
Some things Ozmoo doesn't support:
* Graphics.
* Sound (except beeps).
* Mouse, paddle or joystick input.[/quote]
Release announcement: https://www.lemon64.com/forum/viewtopic.php?t=70172
Ozmoo Homepage: https://github.com/johanberntsson/ozmoo
Sample game (Curses!) running Ozmoo: http://microheaven.com/ozmoo/curses.d64