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Hugella Guest
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Posted: Fri Mar 05, 2004 12:26 pm Post subject: Victor decompiler |
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I'm wondering if anybody's tried out this Hugo decompiler:
http://www.darkweb.com/~benrg/if-decompilers/ (scroll down to 'Victor".)
It requires the Haskell language installed on your system (Http://www.haskell.org) .
I just can't get it to run, but it's not a precompiled binary (I'm on WinXP) and I am not familiar at all with using makefiles and the like, although I've been fiddling around with it.
Just curious if anyone's actually *used* this, since I've never seen any mention of it. |
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Ice Cream Jonsey
Joined: 27 Apr 2002 Posts: 20088 Location: Colorado
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Posted: Fri Mar 05, 2004 12:47 pm Post subject: Re: Victor decompiler |
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Hugella wrote: |
I'm wondering if anybody's tried out this Hugo decompiler:
http://www.darkweb.com/~benrg/if-decompilers/ (scroll down to 'Victor".)
It requires the Haskell language installed on your system (Http://www.haskell.org) .
I just can't get it to run, but it's not a precompiled binary (I'm on WinXP) and I am not familiar at all with using makefiles and the like, although I've been fiddling around with it.
Just curious if anyone's actually *used* this, since I've never seen any mention of it. |
Whoa, there's a decompiler for Hugo games now? I presume text extraction is part of the tool?
I understand the whole "going forward" thing... but that sort of sucks. I rather liked the thought of people not being able to just read through all the text I put in the game unless they had a TLA handy. _________________ the dark and gritty...Ice Cream Jonsey! |
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Kent
Joined: 27 Jun 2003 Posts: 119
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Posted: Wed Mar 10, 2004 5:24 pm Post subject: Decompiler |
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It's sort of interesting for a start, but the Hugo decompiler is pretty bare-bones at this point and doesn't do much in the way of decompiling.
So don't worry, Robb--your secrets are safe. |
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pinback
Joined: 27 Apr 2002 Posts: 12029
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Posted: Sat Mar 13, 2004 3:15 pm Post subject: Re: Decompiler |
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Kent wrote: |
It's sort of interesting for a start, but the Hugo decompiler is pretty bare-bones at this point and doesn't do much in the way of decompiling.
So don't worry, Robb--your secrets are safe. |
Besides, I think you have to actually release a game before people can start trying to decompile it. |
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Worm
Joined: 24 Aug 2002 Posts: 3626 Location: tucked away between the folds of your momma, safe
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Posted: Sat Mar 13, 2004 4:56 pm Post subject: |
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 _________________ Good point Bobby! |
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